ESportsBattle vs. Cyber Live Arena: How ESB Rose While CLA Fell Behind
- BCL

- Jun 25
- 8 min read
article provided with the help and cooperation with and of sportal.rs, sportal.bg, Fantazi Masteri rs
ESportsBattle vs Cyber Live Arena: From Equal Rivals to One-Sided Dominance
The story of ESportsBattle vs Cyber Live Arena has become one of the defining rivalries in European Cyber Euroleague history, illustrating how one organization continued to evolve while the other gradually fell behind.

In every sport, there comes a moment when history divides into two chapters.
One belongs to the pioneers who achieved success before the competition reached its peak. The other belongs to those who adapted, evolved, and remained at the top once the level became truly elite.
The rivalry between ESportsBattle (ESB) and Cyber Live Arena (CLA) perfectly illustrates that story.
Years ago, Cyber Live Arena stood at the summit of European NBA2K MyNBA competition. Today, ESportsBattle occupies that position almost uncontested.
The shift did not happen overnight. It took several seasons, the arrival of hundreds of new competitors, and the transformation of the Cyber Euroleague into Europe's strongest MyNBA ecosystem. As the competition evolved, so did the organizations participating in it. Some grew together with the league. Others remained behind.
Looking back today, there is little doubt which organization belongs to each category.
The Golden Days of Cyber Live Arena are far in the past

CLA remains the organization that produced one of the earliest Cyber Euroleague champions.
During the NBA2K23 season, Croatian player Dominik Jovanov captured the Cyber Euroleague title in what was then considered the highest achievement available in European MyNBA competition. The tournament itself carried enormous prestige. It was one of the first seasons that attracted widespread regional attention, and the Final Four became particularly memorable because it featured participation from the reigning real-life EuroLeague MVP: Sasha Vezenkov from Olympiacos, giving the competition additional credibility and exposure live on international TV stage.
Even more remarkably, the Final Four became an internal showcase for Cyber Live Arena.
Both finalists represented the same organization.
Both came from Croatia.
Dominik Jovanov defeated fellow CLA player Milan Dvorski, completing what many believed would become the beginning of a lasting dynasty.
At that moment, Cyber Live Arena appeared untouchable.
Few could have imagined that this championship would become not the beginning of an era, but its conclusion and the huge downfall of CLA.
The League Changed Faster Than CLA

Following that historic season, the Cyber Euroleague experienced explosive growth.
The community expanded dramatically. New countries and organizations, as well as independent ProGamers entered the competition. More experienced NBA2K players began transitioning into MyNBA mode, and the overall tactical level increased season after season.
What had once been a relatively small circle of competitors rapidly developed into what many now consider the strongest MyNBA community anywhere in Europe.
Every organization faced the same challenge. Improve—or disappear.
Unfortunately for Cyber Live Arena, improvement never came quickly enough.
The players who once dominated suddenly found themselves competing against a completely different generation of opponents.
Dominik Jovanov, despite remaining one of the most recognizable names from the league's early years, eventually suffered relegation from the Cyber Euroleague itself. Other CLA representatives had already dropped into the Cyber EuroCup, while several failed even to maintain that level and slipped into what is today known as the Cyber Basketball Champions League.
Eventually, even qualifying became increasingly difficult - to any of the three competition levels.
As new competitors arrived from the whole Balkan, Baltic countries and many other countries from western Europe, Cyber Live Arena players struggled to survive qualification tournaments against opponents who had entered a much stronger competitive environment.
The harsh reality is that the value of championships changes as competition evolves.
Dominik Jovanov's Cyber Euroleague title will always remain part of league history. Nobody can erase that achievement. However, when comparing the overall quality of the league then to the standard seen today, many observers would argue that the championship-winning level from the NBA2K23 era would struggle even in today's Cyber EuroCup.
That comparison is not intended to diminish the achievement itself. Rather, it reflects how dramatically the Cyber Euroleague has improved over the last several seasons.
ESportsBattle Chose Continuous Improvement

While Cyber Live Arena slowly faded from the international spotlight, ESportsBattle quietly built something entirely different.
Instead of relying on one generation of successful players, ESportsBattle invested in creating an organization capable of consistently producing competitive talent.
The progress was gradual.
Not every gamble paid off.
Yet unlike many organizations that stagnated after early success, ESportsBattle continued raising its standards together with the league itself.
As the Cyber Euroleague became stronger, ESportsBattle became stronger alongside it, as players were recruited in both ways to fit into both at the same time.
The players of the organization was mostly not forced into rebuilding from scratch,
because they mostly constantly adapted to the changing competitive landscape.
Today, that philosophy has produced one of the deepest competitive structures in European NBA2K and symbiotic relationship between Cyber Euroleague and ESports Battle, without any doubt.
The Final CLA Triumph

History records one final great victory for Cyber Live Arena over ESportsBattle.
It came during the official Cyber Euroleague Open Tournament in Belgrade, organized by Fantazi Masteri, then the official sponsor of the Cyber Euroleague and today an official partner of the real-life EuroLeague.
The final remains one of the greatest matches ever played in Cyber Euroleague history.
Dominik Jovanov met ESportsBattle's Ivan Trbušković in front of a live audience inside Game Pub in Belgrade.
The championship required overtime.
Every possession carried enormous pressure.
When the final buzzer sounded, Jovanov emerged victorious, adding one final historic trophy to Cyber Live Arena's collection.
At the time, few realized they had just witnessed the organization's last major victory over ESportsBattle on the Cyber Euroleague stage.
Nearly two years have now passed without another CLA triumph in this rivalry.
The Arrival of Luka Vujasinović Changed Everything

If one player symbolizes ESportsBattle's rise, it is undoubtedly Luka Vujasinović.
Known throughout the community as the self-proclaimed "King of Euroleague," the Serbian National Team captain quickly became one of the defining figures of modern Cyber Euroleague competition.
His achievements speak for themselves.
Since entering the league, he has never failed to qualify for a Final Four. Across multiple seasons he has collected two Cyber Euroleague championships while consistently remaining among the continent's strongest competitors.
More importantly, his success inspired other ESportsBattle members.
Players who previously watched from outside suddenly believed they belonged among Europe's elite.
That confidence transformed the organization, although meanwhile "Vujas" is not within the ESports Battle company anymore, as he translated his popular eBasketball achievements into real-basketball. "Vujas" tactics from the Cyber Euroleague were recognized by real-life youth-powerhouse, KK Mega, who constanly produce Euopean talents and also NBA draft picks in real-life basketball, and gave "Vujas" the opportunity to translate his skill and knowledge from eSports to real sport, which is also a very remarkable story and achievement.
One of the best examples for inspiration through "Vujas" within ESports Battle, came through Jovke, whose remarkable playoff campaign surprised nearly everyone before ending with yet another Cyber Euroleague championship for ESportsBattle. The defending champion is also Ivan Trbuskovic, current 2K coach at ESports Battle.
The victories were no longer isolated.
Winning became part of the organization's identity.
The Present-Day Reality
Perhaps the greatest difference between both organizations becomes visible not through trophies but through representation.
Cyber Live Arena currently has no players competing across the three international competitions anymore.
There are no CLA representatives fighting inside the Cyber Euroleague.
None are challenging for Cyber EuroCup playoff positions.
None have established themselves inside the Cyber Basketball Champions League playoffs.
The organization that once celebrated an all-CLA European final has gradually disappeared from the international conversation in European 2K Leagues.
ESportsBattle tells a completely different story.
The organization now fields competitors at every level of European competition.
At the highest level, "Djoks" successfully navigated the Cyber Euroleague qualification tournament to join his coach, Ivan Trbušković, among Europe's elite competitors, and with "PakaPaka" stepping again one foot at the door, as he provided Pre-Application to maybe return to the Cyber Euroleague, after 1 season break and quite disappointing performance, that cost him relegation out of Cyber Euroleague.
"If I will be allowed to return, I will be very honoured. Its the best of the best of Europe, and I want to be part of. My last season in the league, I was inconsistent and had some private problems to deal with at that time, I was not able to focus at all." - "PakaPaka" mentioned.
That alone would represent a successful season for many organizations.
For ESportsBattle, it is merely the beginning.
Strength Across the Cyber EuroCup

The Cyber EuroCup further demonstrates the organization's depth.
Rather than relying on players from a single nation, ESportsBattle now fields competitors representing several countries across Europe and beyond, as per their nations of origin.
In Group A, Ukrainian player Tapachan, together with Legolas792 and Mitko (both Bulgarian - but Legolas792 also counted as Spanish), continues the organization's playoff ambitions. Tapachan, in particular, has positioned himself as one of the most dangerous outsiders capable of making a deep postseason run if current form continues.
Group B presents an equally strong picture.
Serbian competitor Kole, together with MrKrab (China) and Viktor Vladov (Germany), currently occupies playoff positions, giving ESportsBattle multiple realistic opportunities to advance deep into the knockout stage.
The international diversity itself tells a story.
What began as one organization's success has evolved into an international network of competitors united under one banner.
Absolute Depth in the Cyber Basketball Champions League

If the Cyber Euroleague measures elite quality and the Cyber EuroCup reflects organizational depth, then the Cyber Basketball Champions League demonstrates something even more impressive.
Organizational dominance.
Shortly before the Top 16 Playoffs, nine ESportsBattle representatives have already secured qualification.
A tenth participant is guaranteed because the final qualification match features two ESportsBattle representatives facing one another: iksvel, representing Rytas Vilnius, against Player Manager Doska, representing Le Mans.
One of them must advance.
An eleventh participant remains entirely possible.
Benfica's Josh, another ESportsBattle representative, faces England's Daniel Akinola-Odusola of Cholet Basket. Should Josh advance, he would meet yet another ESportsBattle representative—Bobkata of Gran Canaria—for a place in the Top 16.
No other esports organization has ever approached this level of representation within a single international competition.
Not Cyber Live Arena. Not Orange Academy. Not Bayern eSports. Not Crvena Zvezda eSports.
The playoff bracket itself reflects ESportsBattle's extraordinary presence. Roman Plevenko meets fellow ESportsBattle representative MargotoStek. AirMayo continues Trieste's campaign against Bakken Bears, while Koko and MP are guaranteed to eliminate one another in an all-ESB matchup. Erik, Badema, Cramon and FutShadowz all carry ESportsBattle colours into the knockout stage, ensuring that the organization will remain heavily represented regardless of individual results.
From One Historic Championship to Sustained Excellence

Cyber Live Arena deserves respect for helping build the early history of the Cyber Euroleague. But the present is owned by ESportsBattle.
History, however, rewards those capable of adapting.
Modern esports is no longer decided by isolated championships won years ago.
It is decided by consistent qualification, organizational depth, international recruitment, coaching structures and the ability to produce competitive players season after season.
Measured by those standards, the comparison has become increasingly one-sided.
While Cyber Live Arena's greatest memories belong to the past, ESportsBattle continues writing new chapters every season, and also implemented "Euro Conference" within their product, which provides wider sprectrum of eBasketball, having covered European teams within the company.
Across the Cyber Euroleague, Cyber EuroCup and Cyber Basketball Champions League, ESportsBattle has become more than a successful organization—it has become the benchmark by which competitive excellence is measured.
The rivalry once featured evenly matched organizations fighting for Europe's biggest trophies.
Today, it has become a story of two very different trajectories.
One organization preserved its history.
The other created its future.


